Why is getting killed by the same skeleton six times somehow so addicting? Beating that one boss after a dozen tries is a feeling nothing else really gives you.
Looted for “five more minutes” and suddenly it’s 3am, my backpack is full of guns I’ll never use, and I regret nothing. The chaos with friends in co-op just slaps.
Finally got to play both of these classics back to back, and the level design in them is still absolutely unreal. Hub-style maps in the second one are a total brain-melter in the best way.
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