it's really hard to give a right comment to this. I not saying it's bad. it's a pioneering of it's 4X with heroes & might and magic combat playstyle making a 4X with more in-dept with units around your game.
If you are looking for sequel with similar/traditional (Sid's civilization) type of gameplay, go back to endless legend 1. This one you should avoid, it should be a complete new gerne from the game design perspective, I can confidently said, this game was inspired by Heroes Might & magic series more compare to Sid's civilization series. I really think, the game was over-engineered in some ways... especially on the story driven part.
Gameplay wise, although it really keeping my brain lock in... but when comes to casual 4X gamer, it was overwhelming to be honest. Plus, as a normal 4X game lover, it's hard for me to recommend this game, but hardcore 4X yes.
minor complain:
The dept was really huge and quest telling need to be rework, too complex and using multiple choices to decide result and result was instantly gained from the pick. At hero related quest / recruitment quest needed to interact with tiles in game, can't we unite the quest experience? I don't really like this part, it's like 2 completely different approach to build the game quest experience, one wants to be complicated, another wants to simplified experience... didn't make sense.
conclusion:
I'm buying this game thinking of it's the old endless legend 1 gameplay sequel, well... I get a heroes and might & magic style.... well... I will put a yes... although it's not what I'm expected for... but the game was good just need more polish, and content...
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