The Last of Us™ Part I Is Finally Cоming to PC
There has been a lot of hype lately around Naughtydog’s The Last of Us PC release, as fans have been excited to the brim about the game finally coming to personal computers, but as you may already know, we should be a little bit more patient for a couple of more extra weeks, as the initially projected The Last of Us release date that was set for 3rd March 2023 got slightly postponed to the 28th of the same month.
The studio has expressed their great amazement around everything related to the franchise and their deepest apologies, assuring the public that the intent is to finalize the game to the maximum and deliver the highest-quality product possible. Speaking of a lot going on around the captivating story, some fans have already expressed that the timing might have something in common with the ongoing series based on the popular gaming title and that it could all be a marketing stunt, but we are doubtful that there is any specific connection and the studio is really doing its best to polish the port and please the hyped community properly.
With such high-standards The Last of Us has set throughout the years, it is understandable that a delay could occur and it is always better to bring forth the best you are capable of than to haste things and spoil the experience for players, so this strategy is something we might be considerate about, but to keep the hypetrain going, we decided to nonetheless make a brief overview around some details and pre-order offers that you may have missed during the adventurous porting for the first part of The Last of Us steam release for the PC. So, let’s start exploring everything major there is to know about the remake!
The graphical improvements and changes in The Last of Us Part I
To start with, we got a plethora of impressive visual upgrades and cutting-edge technical advancements between the newest edition of The Last of Us remake for the PC and the original, the settings have been expanded and boosted, many of the environments and designs have a more up-to-date look, all delivered in stable 60fps and seamless transitions between the various cutscenes, levels and direct gameplay, there are also significantly reduced loading times.
Sharper and more dynamic shadows are included as well as crisper lightning effects and richer color schemes and pallets. The PS5 demonstrated what could be done with modern technology, so now for the Last of Us PC release it must be built-upon and improved even further as both versions are deemed to be superior in their capacity to handle the much more detailed resolution and complex textures than the original predecessor for the PS3 and even the one for PS4 for that matter.
Full character outlook redesigns
The character designs have also been totally improved in their appearance and attention to detail, they are all much more photorealistic than before, with re-imagined looks, motions and behavior in-game. There are noticeable differences in all the major cast roles. Joel and Ellie have been aged a bit and now look older, bringing them somewhat closer to the older versions that they got in the sequel.
Some of the supporting characters such as Tommy, Bill and Tess have also been redone, some more than others, but they are very much recognizable and just look more finished, with more realistic facial expressions, wears and tears. Damage and injuries inflicted on the models are more detectable and noticeable looking greater than ever before.
Gameplay changes and differences in the The Last of Us remake
Although the visuals are one of the major improved departments, the gameplay mechanics have also been enriched and most certainly have not been skipped on The Last of Us remake to-do list. Here are just some of the things that you could expect;
- • Moving around while shooting has been completely remade and much more eased now
- • The stealthy mechanics and animations are now smoother than ever
- • Enemies act more aggressively and engage in combat better than before
- • Environment destruction has taken a serious upgrade
- • Level designs have additional content and reactive surroundings
- • Adaptive triggers of the DualSense have been implemented while shooting
- • The Bow shooting mechanics have been transformed and redone
Increased accessibility options for The Last of Us Part I
Some serious innovations in the accessibility have also been introduced. The list of implementations here includes new settings such as colorblind modes and filters, audio description and subtitle narration, better navigation systems and controls alternatives for easier and enhanced access to the title.
The studio has taken a universal approach when it comes to accessibility. All the simultaneous information flows of the game have been arranged in a way that assures players with sensory difficulties could still enjoy the game. There is even an enhanced audio mode that makes the sounds even more crisp and identifiable as source and direction.
The cinematic clips all have the option now to be smoothly and effectively narrated so that all the plot actions get retold in a detailed and understandable manner. With so much additions and attention, we could definitely say that there are just a few titles out there that show as much care as the staff at Naughtydog does towards all of its fans!
Overcoming limitations in gaming could just very much be the next major set of features to be integrated in all the main genres, this way allowing for more people to join in on the fun and exciting new technological advancements to marvel and be amazed from in the upcoming years and the studio has proven itself to be setting new heights in interactivity regarding this.
Seamless transition from The Last of Us Part I to Part II
Big efforts have been put into the more natural transition between the different parts of the game, with all the aforementioned ones above on both the visual and technical aspects, the series has a much improved blend and feel as to not notice any sudden and drastic changes or drops in quality between the entries. This transition would perhaps prove that remakes are a welcomed feature in any major series.
Left Behind – A prequel DLC
An extra feature for the port is going to be the Left Behind DLC that is exploring the events that changed the lives of Ellie and her best friend Riley forever. Not only do you get the main plotline, but also the DLC prequel so that you get to experience some of the events that brought to the fates of Ellie and Joel crossing as they did!
The Last of Us steam Pre-Order bonuses
The Pre-Order options are already available and depending if you order The Last of Us Steam option you could get some bonus in-game items and essentials to be prepared with some extras such as:
Used in-game to increase many of your important attributes such as your max health, faster crafting speeds, expanded listening mode distance and reach, healing ratio, and improvements on your weapon sways.
Bonus Weapon Parts:
Upgrade many of your weapons and craft stronger holsters for them when you are working on a bench.
In conclusion, just like the game offers thrilling, action-packed and exciting adventures, the road up to now has been quite bumpy and our patience has to be extended just a little bit more and we could all enjoy The Last of Us port to reach the masses.
We really hope that it will all go as planned from now on and the much awaited fan-favourite gets safely to all that have been waiting for so long to experience one of the most legendary titles in a new and re-imagined way. Plus we did hear that Sony intends to transfer many of its other PS exclusives to the PC, so there are some really exciting times ahead of us in that regard! Want to know the latest in the gaming world? Follow our blog regularly to find out what’s next in the coming weeks and months!