The Battle of Polytopia - Polaris Tribe

Åland Islands, Albania, Algeria, Andorra, Angola, Anguilla, Antarctica, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan, Bahrain, Bangladesh, Barbados, Belarus, Belgium, Belize, Benin, Bermuda, Bhutan, Bolivia, plurinational state of, Bonaire, Sint Eustatius and Saba, Bosnia and Herzegovina, Bouvet Island, Brazil, British Indian Ocean Territory, Brunei Darussalam, Bulgaria, Burkina Faso, Burma, Burundi, Cambodia, Cameroon, Canada, Cape Verde, Cayman Islands, Central African Republic, Chad, Chile, China, Christmas Island, Cocos (Keeling) Islands, Colombia, Comoros, Congo, Congo, Democratic Republic of the, Cook Islands, Costa Rica, Cote d'Ivoire, Croatia, Cuba, Curaçao, Cyprus, Czech Republic, Denmark, Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Estonia, Falkland Islands (Malvinas), Faroe Islands, Fiji, Finland, France, French Guiana, French Polynesia, French Southern Territories, Gabon, Gambia, Georgia, Germany, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guatemala, Guernsey, Guinea, Guinea-Bissau, Guyana, Haiti, Heard Island and McDonald Islands, Holy See (Vatican City State), Honduras, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Isle of Man, Israel, Italy, Jamaica, Japan, Jersey, Jordan, Kazakhstan, Kenya, Kiribati, Korea, Republic of, Kuwait, Kyrgyzstan, Lao People's Democratic Republic, Latvia, Lebanon, Lesotho, Liberia, Liechtenstein, Lithuania, Luxembourg, Macao, Madagascar, Malawi, Malaysia, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Micronesia, Federated States of, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Nauru, Nepal, Netherlands, New Caledonia, New Zealand, Nicaragua, Niger, Niue, Norfolk Island, Northern Mariana Islands, Norway, Oman, Palau, Palestinian Territory, Occupied, Papua New Guinea, Paraguay, Peru, Philippines, Pitcairn, Poland, Portugal, Qatar, Republic of North Macedonia, Reunion, Romania, Russian Federation, Rwanda, Saint Barthélemy, Saint Helena, Ascension And Tristan Da Cunha, Saint Kitts and Nevis, Saint Lucia, Saint Martin (French Part), Saint Pierre and Miquelon, Saint Vincent and the Grenadines, San Marino, Sao Tome and Principe, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Sint Maarten, Slovakia, Slovenia, Solomon Islands, Somalia, South Africa, South Georgia and the South Sandwich Islands, South Sudan, Spain, Sudan, Suriname, Svalbard and Jan Mayen, Swaziland, Sweden, Switzerland, Taiwan, Province of China, Tajikistan, Tanzania, United Republic Of, Thailand, Timor-Leste, Togo, Tokelau, Tonga, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, Uganda, Ukraine, United Arab Emirates, United Kingdom, United States, United States Minor Outlying Islands, Uruguay, Uzbekistan, Vanuatu, Venezuela, Vietnam, Virgin Islands, British, Wallis and Futuna, Western Sahara, Zambia, Zimbabwe
Game Description
System Requirements
Activation Details
Polaris is Polytopia’s third Special Tribe! From the frozen wastes emerge the Polaris, servants of the mysterious Gaami, who are hellbent on freezing the Square into a new frigid paradise. Imbued with icy powers granted by their overlords, the Polaris construct adorable Mooni, freeze the waters, shatter their foes, and diligently work their way toward an unforeseen fate...
Unlike the other tribes, the Polaris have a unique style of gameplay. Their most prominent trait is their ability to freeze terrain, transforming the land and water into frozen versions, and replacing terrain features with their own. Due to being able to transform water into ice, the Polaris do not have access to a navy, and are instead given replacements, the Battle Sled and Ice Fortress for Ships and Battleships, respectively, which can effortlessly skate across the ice. Instead of beginning the game with a Warrior, the Polaris start with a Mooni, an adorable ice construct which can freeze adjacent terrain or nearby units, rendering them helpless until they thaw. The Polaris replace their normal Archers with Ice Archers, which deal no damage but freeze units from a distance. The Polaris also replace their Giants with Gaami, physical avatars for their extradimensional masters, which can instantly freeze nearby terrain and bring an entire army to its demise. Lastly, due to not having waters or ports, the Polaris replace their Customs Houses with the singular Ice Bank, which provides stars based on the amount of frozen terrain on the Square.
The Polaris take everything you know about naval combat and throw it out the window, as their lack of a navy means that they’ll have to get creative when conquesting over the seas. Using Mooni and Gaami in conjunction can stop an opposing navy from even leaving the harbor! The ice will grant the Polaris forces movement bonuses and allow for their sleds to operate, which are designed to defend the land they’ve frozen. Freezing the terrain will also provide the Polaris with an income, should they acquire their Ice Bank. Freezing a unit will stop it completely, preventing actions such as movement or counter attacks, allowing Polaris forces to destroy opposing units with impunity.
If you like tribes with incredibly powerful ice magic that freezes their foes, or simply want to spread a world-wide Winter Wonderland, then the Polaris are the perfect tribe for you!
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