Old World - Wrath of Gods

Albania, Algeria, Andorra, Angola, Anguilla, Antigua and Barbuda, Aruba, Australia, Austria, Bahrain, Barbados, Belgium, Benin, Bermuda, Bonaire, Sint Eustatius and Saba, Bosnia and Herzegovina, Brunei Darussalam, Bulgaria, Burkina Faso, Burma, Burundi, Cambodia, Cameroon, Canada, Cape Verde, Cayman Islands, Central African Republic, Chad, Comoros, Congo, Congo, Democratic Republic of the, Cook Islands, Cote d'Ivoire, Croatia, Cuba, Curaçao, Cyprus, Czech Republic, Denmark, Djibouti, Dominica, Dominican Republic, Egypt, Equatorial Guinea, Eritrea, Estonia, Falkland Islands (Malvinas), Faroe Islands, Fiji, Finland, France, Gabon, Gambia, Germany, Gibraltar, Greece, Guadeloupe, Guernsey, Guinea, Guinea-Bissau, Haiti, Holy See (Vatican City State), Hungary, Iceland, Ireland, Isle of Man, Israel, Italy, Jamaica, Japan, Jersey, Jordan, Kenya, Korea, Republic of, Lao People's Democratic Republic, Latvia, Lebanon, Lesotho, Liberia, Liechtenstein, Lithuania, Luxembourg, Macao, Madagascar, Malawi, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Netherlands, New Zealand, Niger, Niue, Northern Mariana Islands, Norway, Oman, Palestinian Territory, Occupied, Papua New Guinea, Poland, Portugal, Republic of North Macedonia, Romania, Rwanda, Saint Kitts and Nevis, Saint Lucia, Saint Martin (French Part), Saint Vincent and the Grenadines, San Marino, Senegal, Serbia, Seychelles, Sierra Leone, Sint Maarten, Slovakia, Slovenia, Solomon Islands, Somalia, South Sudan, Spain, Sudan, Svalbard and Jan Mayen, Swaziland, Sweden, Switzerland, Tanzania, United Republic Of, Timor-Leste, Togo, Tonga, Uganda, United Kingdom, United States, Western Sahara, Zambia, Zimbabwe
Game Description
System Requirements
Activation Details
Old World - Wrath of Gods introduces natural disasters to the base game in the form of nine calamities ranging from devastating droughts to map-changing earthquakes. Adapt to them and use them to your advantage, or watch your empire crumble under the forces of nature. Meanwhile, the playable kingdom of Aksum comes with its own leaders, character traits, units, projects, and buildings, and the new Wrath of Gods scenario features a multitude of unique mechanics to tell the mythical tale of a nation’s founding under the watchful eyes of its gods.
Old World - Wrath of Gods includes
- 9 calamities with significant gameplay effects – from terrain transformations that impact the strategic map to benefits for military units that have been suitably adapted. Wildfires, floods, tsunamis, hurricanes, plagues, droughts, sandstorms, volcanic eruptions, and earthquakes can devastate the world, and turn the tide of history itself.
- A unique Wrath of Gods scenario telling the story of a nation’s founding – four nation-specific pagan gods will present their demands and expectations, rewarding the player with blessings when appeased, or striking them with calamities when enraged. Not all deities can be kept satisfied at all times, and each god’s level of wrath can be influenced through player actions – how will you choose which gods to favor?
- 200+ new events tied to calamities and their consequences – rebuild after devastating natural disasters to show your resolve, mourn the loss of life with your people as a display of compassion, or seek opportunity in even the most dire of circumstances.
- 26 new projects, 8 new character traits, and new missions to strengthen your nation as it faces the devastation and hardships of natural disasters. How will you care for those stricken by plague? Which projects will you undertake in response to floods and earthquakes?
- Two new map scripts featuring unique game settings that transform the world as the years go on – from massive mountain ranges that become passable over time to islands with receding coastlines, dynamic terrain introduces strategic considerations that unlock new opportunities and threats.
In addition to the above, Wrath of Gods will introduce Aksum – one of the four great powers of the era, known in particular for its dominance in the Red Sea – as a new playable kingdom, alongside five historical leaders to choose from. Play as Kaleb or Ezana to focus on the religious aspects of Aksum, lead as the intimidating Gudit and use terror to manipulate your detractors, prosper as the cunning Makeda as she wields diplomacy to her advantage, or conquer as Gadarat himself, one of the earliest kings of Aksum, known for having expanded the city state into a mighty empire. Two new units, unique events, and unique character traits alongside additional missions, improvements, and buildings (including the renowned steles of Aksum) add an array of options to anyone who wishes to play as this powerful kingdom from the Horn of Africa.
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