Hunt: Showdown 1896 - Biatatá - Still Waters Run Deep DLC

Albania, Algeria, Andorra, Angola, Anguilla, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan, Bahrain, Bangladesh, Barbados, Belarus, Belgium, Belize, Benin, Bermuda, Bhutan, Bolivia, plurinational state of, Bosnia and Herzegovina, Brazil, Brunei Darussalam, Bulgaria, Burkina Faso, Burma, Burundi, Cambodia, Cameroon, Canada, Cape Verde, Cayman Islands, Central African Republic, Chad, Chile, China, Colombia, Comoros, Congo, Congo, Democratic Republic of the, Cook Islands, Costa Rica, Cote d'Ivoire, Croatia, Cuba, Curaçao, Cyprus, Czech Republic, Denmark, Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Estonia, Falkland Islands (Malvinas), Faroe Islands, Fiji, Finland, France, Gabon, Gambia, Georgia, Germany, Gibraltar, Greece, Guadeloupe, Guatemala, Guernsey, Guinea, Guinea-Bissau, Guyana, Haiti, Holy See (Vatican City State), Honduras, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Isle of Man, Israel, Italy, Jamaica, Japan, Jersey, Jordan, Kazakhstan, Kenya, Korea, Republic of, Kuwait, Kyrgyzstan, Lao People's Democratic Republic, Latvia, Lebanon, Lesotho, Liberia, Liechtenstein, Lithuania, Luxembourg, Macao, Madagascar, Malawi, Malaysia, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Nepal, Netherlands, New Zealand, Nicaragua, Niger, Niue, Northern Mariana Islands, Norway, Oman, Papua New Guinea, Paraguay, Peru, Philippines, Poland, Portugal, Qatar, Republic of North Macedonia, Romania, Russian Federation, Rwanda, Saint Kitts and Nevis, Saint Lucia, Saint Martin (French Part), Saint Vincent and the Grenadines, San Marino, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Sint Maarten, Slovakia, Slovenia, Solomon Islands, Somalia, South Africa, South Sudan, Spain, Sudan, Suriname, Svalbard and Jan Mayen, Swaziland, Sweden, Switzerland, Taiwan, Province of China, Tajikistan, Tanzania, United Republic Of, Thailand, Timor-Leste, Togo, Tonga, Turkey, Turkmenistan, Uganda, Ukraine, United Arab Emirates, United Kingdom, United States, Uruguay, Uzbekistan, Venezuela, Vietnam, Western Sahara, Zambia, Zimbabwe

Game Description
System Requirements
Activation Details
This DLC contains one Hunter, two Weapons, one Consumable, and one Avatar:
- Biatata (Hunter)
- Protecao do Andarilho (Slate)
- Cobra da Varzea (Scottfield Spitfire)
- Lingua de Fogo (Liquid Fire Bomb)
- Biatata (Avatar)
Biatatá
Like the legends of Biatatá, Beatriz Ribeiro Valente was a creature of fire trapped underwater. From the beaches of Salvador to the damps of the Bayou, she learned her flames could not be quenched. With nowhere to belong, she rose to set the world ablaze.
Proteção do Andarilho
Although the name Biatatá instils fear in the hearts of many, wanderers travel near water in hopes of her protection. The greedy who disturb an honest journey with lead are bound to be met with a blast from this Winfield 1893 Slate.
Cobra da Várzea
The world expected nothing from Beatriz Ribeiro Valente, and when she pounced, they weren't ready. As tales of Biatatá's conquests found their way back to her home in Brazil, her fateful Scottfield Model 3 Spitfire became a symbol of defiance to the downtrodden.
Língua de Fogo
With a blinding flash, this Liquid Fire Bomb turns still waters into an inferno, and Hunters know the end is near. Running is futile. Fighting is foolish. Close your eyes, and pray Biatatá doesn't catch your scent.
The following excerpt was retrieved from the short story “Cobra da Várzea”, published in a clandestine local paper from Salvador (Bahia), United States of Brazil (Typewritten translation attached).
It's three after midnight, and the only light for leagues comes from the small fire she built in the sand. She works a knife with steady, agile fingers and carefully carves out her prize. When it gives in, it is with a wet sound, and she closes her hand around it like an embrace. At her feet, four men protest in muffled whimpers, facing the night with bleeding holes where they once had eyes.
When the fishermen find them, they will be dressed in white by the waves of the Atlantic, awaiting final judgment for sins the courts of men had swiftly forgiven. By then, she will be long gone. “It's Biatatá’s doing.” The hushed whispers will spread through the streets and the pews. Some will call her a hero, others a murderer, and the superstitious will insist on the stories of a fiery snake stealing men's eyes and driving them mad. Above all, the people will ask, and the papers will plead, why?
Rolling the fresh eyeball in her fingers, she wonders, not for the first time, if she could ever answer. She never believed in justice, and she can't remember the last time she enjoyed revenge. All she remembers is being small and scrawny and invisible in a crowd of too many. Falling and being used as pavement. Bleeding and being left to rot. She asked why many times, and when the answer came to her, it felt like soothing to a burn.
Perhaps the reason for one’s evil is simply that one can. And if so, then her own reasons could be just as plain. Not a savior nor a beast. She kills these wretched men because she can, and others won't.
She throws the eye into the flames and takes a deep breath before smiling. Tomorrow, she travels North to colder lands, on the trail of worse evils and tougher choices. But tonight, the salty air of Salvador warms her skin, and as the men’s cries fade into silence, she knows these dead will not come back.
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