Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.
Key Features
Blood Runs Deep, F.E.A.R. Runs Deeper: F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Never Face Fear Alone: F.E.A.R. 3 evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with… or against.
Frenetic Combat: Active 360 degree cover, evolutionary slow-mo modes, scoring systems and best in class mech- combat aid players in facing an army of soldiers and paranormal enemies.
Experience the Almaverse: The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
Generative System: Proprietary technology creates random events to increase the feeling of isolation and unpredictability when playing alone or with a friend, and offers new experiences each time gamers play through.
Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level. Niles co-wrote the twisted storyline that reveals the motivations and family dynamics of the main characters, and Carpenter helped craft the cinematics for maximum storytelling and fright factor.
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News & Updates
2025-09-30
Monthly Recap September
It would seem that this month the gaming industry started to look at 2026 much more seriously with a huge number of announcements and reveals for next year. For this month’s recap we are focusing on big events held in late September that had big news in all of the major gaming genres. Some of the titles discussed are truly projected to become big hits and would absolutely deserve reviews of their own, you can surely expect us to do reviews on them in other blog posts in the future…
Elden Ring Nightreign Deep of Night Balance Adjustments
The Elden Ring Nightreign Deep of Night is getting some very much desired adjustments and fixes to become even more balanced after the feedback from fans has been heard by the developers at FromSoftware! There would be multiple changes to the gameplay, the enemies, as well as some great solutions and improvements for many of the aspects in the mode. If you are a fan of the Elden Ring franchise, you would love to hear that the latest title is getting some refreshing advancements…
Some functionality is not accessible when using the default controller configuration, requiring use of the touchscreen or virtual keyboard, or a community configuration
This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons
This game does not default to external Bluetooth/USB controllers on Deck, and may require manually switching the active controller via the Quick Access Menu
In-game interface text is legible on Steam Deck
This game's default graphics configuration performs well on Steam Deck